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![]() ACIA Main Page > People > Andrew Dillon (June 21, 2000) |
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![]() See also: Andrew Dillon's home page Indiana University Indiana U's new School of Informatics Who else should we profile? Nominate your favorite information architect. Subscribe to our bi-weekly newsletter. ![]() More People The ACIA is sponsored by Argus Associates, a leading information architecture consulting firm. |
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![]() ![]() Andrew Dillon
Andrew
Dillon has quite a few responsibilities at Indiana University, where he is
Associate Professor of Information Science and Informatics, is part of
the Core Faculty in Cognitive Science, and is Adjunct Associate Professor
of Computer Science and Instructional Systems Technology. (Academia really
needs to do something about its labeling systems already.) Educated in
Britain and Ireland, and one of the stars at last April's
ASIS Summit, Andrew is yet more proof that you can find incredible
talent away from the coasts. Lou: Based on the e-mail I get, information architects are
way more interested in suggestions regarding which tool is the best
for developing site blueprints than knowing which graduate program will
provide the strongest theoretical foundation for their work. As an
academic, what's your take? Are budding information architects bypassing
programs like Indiana's for a welcoming job market, or are you seeing
growth in the numbers of students there to learn about information
architecture (IA )? Andrew: There is no doubt that the job market is very hot at the
moment and people with the right mix of skills have no difficulty finding
employment. However, our programs here at Indiana are also in high demand and
classes in such areas as human-computer interaction, interface design,
usability testing, and Java are very popular. I think many students view what we teach as a means of transitioning
from their undergraduate degree in the humanities or the sciences to a
technology-oriented career. We are about to launch a new Master's degree
in Human-Computer Interaction through our new School of Informatics, and
if initial demand is any indication, I suspect we will have a lot of
people looking at Indiana University as the place to train as an
Information Architect. Lou: So you feel that academia can teach the right skills for
information architects who practice in the "real world"? Andrew: Undoubtedly! We have state of the art facilities and a
first rate faculty who research as well as teach IA, even if they have
always called it computer science, information science, library science,
or something else. At Indiana we have worked hard at building a
cross-disciplinary program in Informatics that bridges these disciplines
so that we can best teach and study issues fundamental to IA. While it is easy enough for someone to learn basic skills on their own
or through stand alone classes, we all know that being a good information
architect requires knowledge of human beings, how they think, how they
communicate and how they behave in context. Such skills are hard to pick
up on the job, and while experience can add polish, the fundamentals of IA
rest on the knowledge that universities like ours create and pass on. Lou: What kinds of skills can a budding information architect
pick up in an academic setting? And which skills should we just forget
about acquiring in academia? Andrew: A tension exists between what students want and what I
believe they need, at least initially. Most students come in wanting to
master as much technology as they can, feeling that this is the key to
their job placement. I work hard at convincing them that while
technological competence is fine, technology changes rapidly and they will
be better equipped in the long term by understanding more about users,
more about the process of design and more about usability testing methods.
Our goal is to equip information architects with the skills to have a
career, not just a job. Thus, we encourage students to think about
theories of human behavior and how they apply to interaction design, and
we teach them how to test out ideas and use statistics to estimate
confidence in their findings. Such skills are essential for information
architects and are really only likely to be acquired in an academic
setting. Lou: How does research fit into the picture for the rest of us?
Are information architects and others who design web sites condemned to
reinvent the wheel, or is there a "silver bullet" that will convince
practitioners to investigate decades worth of relevant literature? Andrew: That is a really intriguing problem. There are decades
of relevant findings about design, navigation, reading from screens, and
so on that many new information architects just ignore. Part of this is
the sheer "unusability" of much of that knowledge, which is typically
found in rather dry academic outlets like conference proceedings and
academic journals; smart information architects will immediately
appreciate this irony. But another part of the problem is the technological bias of many
people drawn to the field; this bias causes many to view findings from
previous technologies or previous decades as irrelevant to current
concerns. If I had a dollar for every time I was asked if any of the
work on hypermedia was relevant to design of the web, I think I could
retire today. The trick is to see the process of interaction as a human
one and then to see how the context of use that was tested relates to
one's current questio n. In that light, ten year old research on menu
structures or navigation aids in hypermedia is directly relevant to web
design, as long as it was good research in the first place (which of
course, is a quality control function that is offered by good journals and
conference proceedings). So there is no silver bullet, but I think researchers are now more
aware that their results might need to be distilled into several forms to
have the most impact on practice. Lou: Have you noticed any particular research that has had a
direct impact on how information architects (or, more broadly, web
developers) are doing their work? Andrew: I think the writers who build bridges between the
literature base on HCI and current needs of design folks fulfill a really
important role--and I think the community has responded to the works of Jakob Nielsen, Ben Shneiderman and Don Norman in a way that shows there is a
hunger for such knowledge. And of course, your own book on information
architecture is practically required reading for anyone in this field.
(Lou: thanks for the plug!) The downside of course is that it is too easy to take any one writer's
views as the only word on a subject, whereas my view is to let evidence or
data from real users speak loudest. Unfortunately it is not always clear
from some books just how the data were collected or how evidence supports
a certain design recommendation. I think within IA there is a need for a
dedicated forum for research findings and design recommendations, and I
suspect we will see such a forum emerge before too long. Lou: Let's talk about your
research. One concept you explore deals with the shape of information
spaces. Shape certainly has architectural relevance in tangible
self-contained information spaces, like books, where shape is visible and
directly useful. But does shape have practical value when it comes to
developing usable architectures for more abstract, multi-dimensional
information spaces like web sites? Andrew: Well I certainly believe that the concept of shape is
practically as well as theoretically relevant to IA. As you say, shape can
be made visible to users and this has always been so with books. I suspect
many of the navigation problems users experience in digital worlds are
directly related to poor shape cues and affordances, and in one sense, IA
is all about giving information a shape that enhances users' movements
through that space. I coined the term "shape" after listening to users talk their way
though various interactions with digital spaces, it seemed to capture the
mix of spatial and semantic issues they dealt with. Also, I use it to
break down the idea that navigation is completely distinct from
comprehension of information, as in my view that is just not true.
Comprehension of any sizable information space requires navigation and the
cues users rely on often have semantic relevance to the information space,
not just visual or spatial relationships such as arrows or forward/back
buttons. After all, a good link is loaded with semantic information as
well as a visual cue that it is selectable. And of course, users do not
go to web sites just to navigate, do they? Lou: What site are you visiting lately that other information
architects should check out? Why? Andrew: I use the web a lot and am always receiving pointers to
new sites and interesting designs from my students. However, I think the
best test is to look at the sites I routinely use because they offer
something that is part of my everyday life. To that end, I confess to
being completely reliant on Soccernet for news about my favorite
game, and I bank online with a local credit
union which allows me to bank at night or while away from home.
Neither site wins design awards for aesthetics, and I have even offered to
run tests for both but was greeted with a wall of silence in response, but
both have provided something important to me that I cannot easily get
anywhere else . So you could say they have both got something
fundamentally right in their designs for this user, look and feel
notwithstanding. I also made great use recently of the Edmunds car site where I found a wealth
of accessible information on vehicles. As you can see, I like sites that
are content rich and empower the user. A little more of that in
our designs, and less concern with flashy images would signal a triumph
for the field of IA, in my view. Lou: Speaking of soccer, how is Manchester United doing this
year? Andrew: Ha! Well, the club is doing great. The only downside is
that they have had their most successful period in years during the time I
have been living in the States (correlation does not equal causation!) so
I never get to see a game these days. Check out their site and you might give thanks (as
I do) that their players are better than their web designer! |
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![]() The ACIA is Sponsored by Argus Associates, Inc. Copyright 2000 All Rights Reserved ![]() |
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